


Those categories just clog up the bottom of the pages where there could have been more useful navigational details instead. The only thing that’s not nice about the book is the choice to separate the content into three parts: Creating a Character, Playing the Game, and The Rules of Magic. The layout is great, with rules and examples of play kept well away from each other. The characters are a remarkable variety of people from every kind of fantasy imaginable, though all still recognizably D&D. The interior illustration is superb, from sketches secreted in the corners to splash images thrown across chapter and section headings.

You certainly shouldn’t expect it to fall apart any time soon. The book is absolutely stuffed – but the publishers bound the crap out of it. The book itself is gorgeous, stacking up to the highest quality material you can find for any game on the market. From it, you could judge the depths of the game, and that’s no different this time around. It’s the book that ostensibly everyone should have read. Of those, the Player’s Handbook – colloquially called the PHB – has always been the keystone. Most of all, it’s a great game to get into fantasy roleplaying with.ĭungeons & Dragons has always consisted of three books: The Player’s Handbook, the Monster Manual, and the Dungeon Master’s Guide. It has some strange game mechanics, legacies from older editions, that disappoint, but it’s a lovely game packed with hours of fun for you and your friends. It distills the clarity of purpose that the 4th Edition of the game had, but plays more like the 2nd and 3rd Editions of the game, faithful to the form of fantasy roleplaying from earlier eras. It’s a fun, fast paced game that’s approachable for new players and has hidden depths for old veterans. The 5th Edition of D&D fulfills the promise set by years of pop culture representation. At least, that’s the game that has made appearances in a multitude of pop culture formats, from cinema to TV. It’s a group of people, strangers or friends, getting together to weave stories and laugh and throw dice and pretend to be elves for a few hours. Dungeons & Dragons is a game that’s supposed to look fun.
